unity popular热门插件BOLT文档翻译配置(2)

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配置

Configuration

Bolt has many configuration options available.

They are split in two categories: 

  • Ludiq: for general settings from the Ludiq Framework, including graph settings.
  • Bolt: for settings specifically related to flow and state graphs

You can access them from the Unity preferences window via Edit > Preferences, then choosing either panel in the left sidebar, at the bottom. 

In each panel, there are two sub-panels: editor prefs and project settings.

  • Editor Prefs are usually editor interface options. They are saved per-computer and will not be shared with your team over version control. All projects with Bolt share the same editor prefs.
  • Project Settings are, on the contrary, shared with your team over version control. However, they belong to each project and won’t be shared if you use Bolt in another project.

You can also open these panels directly from Tools > [Ludiq / Bolt] > [Editor Preferences / Project Settings]…

Each option has a tooltip explaining what it does, so feel free to explore and configure Bolt to your liking. If you’re not sure what an option does, you can safely leave it to its default value for now.

Some options require a restart. Currently, this isn’t clearly indicated. If you find that your configuration change hasn’t been applied, try restarting the editor.

配置

Bolt有许多配置选项可供选择。

它们分为两类:

Ludiq:一般设置在ludiq框架,包括图形设置。

Bolt:对于与流和图形状态有关的设置。

您可以通过“Edit > Preferences”从Unity偏好窗口访问它们,然后在底部的左侧边栏中选择其中一个面板。

在每个面板,有两个子面板:编辑首选项和项目设置。(editor prefs and project settings.

编辑首选项:通常编辑界面选项。每个计算机都会独立的保存它们,不会与您的团队共享版本设置。Bolt的所有项目共享同一个编辑器设置。

项目设置:相反,项目设置与您的团队共享版本设置。然而,它们属于每个项目,如果您使用另一个项目中的螺栓,它将不会被共享。

你也可以打开这些面板直接从Tools > [Ludiq / Bolt] > [Editor Preferences / Project Settings]打开。

每个选项都有说明它的功能的工具提示,所以你可以随意探索和配置你喜欢的Bolt。如果你不确定选项是什么,你可以放心地把它保留到默认值。

有些选项需要重新启动。目前,这一点没有明确说明。如果您发现配置更改未被应用,请尝试重新启动编辑器。

翻译:追风团长

2018.3.15

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